Morten Olsen has extensive work experience in the field of environment art and 3D design. Morten started their career as a freelancer at Morteno.dk in 1999 and worked there until 2003. Following that, they joined Deadline Games as a 3D Artist, working from 2004 to 2008, after which they were promoted to the role of Senior Environment Artist until 2009. Morten then moved to Bioware Montreal and served as a Senior Environment Artist from 2009 to 2011. In 2011, Morten joined Insomniac Games as a Senior Environment Artist, and later became the Principal Environment Artist from 2014 to 2015. Currently, they are employed at IO Interactive, where they have held several positions, including Lead Environment Artist from 2016 to 2022, Principal Environment Artist starting in 2015, and currently as the Associate Art Director, since March 2022. Throughout their career, Morten has showcased their expertise in creating captivating and immersive environments within the gaming industry.
Morten Olsen began their education at Haslev Gymnasium from 1996 to 1999, where they completed their A-Levels. Later, from 2002 to 2006, they pursued their degree in Multimedia Animation at CMK, Roskilde / Deadline Games A/S. During this time, they focused on various subjects including 3D modeling, texturing, animation, design, and drawing. Additionally, in 2003, they attended a 20-week 3D Course at Copenhagen Technical College, where they deepened their knowledge in 3D modeling, texturing, and animation.
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