Daniel Dean has extensive experience in the gaming industry, serving as a Sound Designer and Associate Sound Designer at inXile Entertainment since September 2016, where Daniel creates and implements audio for various game assets, including voice-over implementation. Prior to inXile, Daniel worked at Electronic Arts from May 2014 to September 2016 as a Contract Test Lead, managing QA teams of 12-15 testers, overseeing multiple projects, and efficiently managing the Jira and Testrail databases.
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