Scott Allan is a highly experienced visual effects artist with a demonstrated history in the gaming industry, currently serving as a Senior VFX & Foliage Artist at Intrepid Studios, Inc. since March 2022. Scott has a strong background in creating next-gen visual effects across multiple platforms and engines, including Unreal Engine and Unity, for notable projects such as Ashes of Creation, Crucible, and New World. Prior roles include VFX positions at Oculus VR and ArenaNet LLC, where Scott contributed significantly to popular titles like Guild Wars 2. With extensive expertise in VFX creation, environment design, and team collaboration, Scott has developed a robust skill set, supported by an educational foundation in 3D Animation & Art and Interdisciplinary Electronic Multimedia.
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