Eric Kinney is a programmer at Intrepid Studios, Inc. since February 2018, where expertise in game development is applied. Previously, Eric held a software developer internship at SICdrone, working on adapting open-source PX4 firmware for a proprietary tilt rotor drone, enhancing flight control functionality through physical tests and simulations. Prior experience includes serving as an automation specialist at Siemens for HVAC controls projects across various sectors, demonstrating skills in troubleshooting and programming with protocols like BACnet and Modbus. Early career roles included employee relations assistant at Expeditors and sports medicine intern at the University of Washington. Eric holds a Bachelor’s degree in Computer Science and Software Engineering from the University of Washington Bothell and a Bachelor’s degree in Biology from the University of Washington.
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