Brenda Hardy-Laudrin has worked at Immersive Factory since 2017, where they have held the roles of Lead Game Artist, CG Generalist, and Internship CG Generalist. Prior to this, they were a student CG Drawing at Ecole Emile Cohl from 2013.
Brenda Hardy-Laudrin studied CG artist at Ecole Emile Cohl from 2014 to 2017, earning a Dessinateur 3D degree. Brenda attended Ecole Emile Cohl from 2012 to 2014 for their 1er et 2ème année en cursus traditionnel. Brenda also earned a MANAA degree from LISAA - L'Institut Supérieur des Arts Appliqués. in 2010-2011.
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