Jeremy Wiuff is a highly experienced game designer with a focus on technical design and gameplay mechanics. Currently serving as the Lead Technical Designer at High Moon Studios since January 2017, Wiuff oversees the development of gameplay mechanics for single-player and third modes. Previous roles at Avalanche Software included Senior Game Designer, Mechanics Designer, and Associate Mechanics Designer, where responsibilities involved designing and implementing levels and sequences using Maya and visual scripting. Early career experiences include working as a Writing Consultant at Whitworth University, aiding students in their writing processes, and as a Student Researcher. Wiuff holds a Master of Interactive Technology in Digital Game Development with a concentration in Level Design from Guildhall @ SMU and a Bachelor of Arts in Computer Science from Whitworth University.
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