Kevin Saffel has a long history of experience in the engineering field. Kevin began their career in 2006 as a Lead Gameplay Programmer at SOE, where they helped design, architect and implement combat systems. In 2007, they moved to Heatwave Interactive as the Chief Technology Officer, where they oversaw the engineering and IT departments. In 2012, Kevin joined Obsidian Peak, LLC. as the Director of Engineering and Senior Partner, where they were responsible for contract and project development and work for hire services. In 2014, they worked as a Senior Engineer at Panic Button and as the Lead Engineer at Cloud Imperium Games. In 2016, they were the Director of Engineering and Studio GM at THE VOID. In 2019, they were the Principal Engineer at ArtCraft Entertainment, where they were responsible for technical design, prototyping and implementing game systems and tools and mentoring engineers. In 2021, they were the Senior Software Engineer at Protagonist Games, LLC. and currently works as the Director of Engineering at HiDef, Inc.
Kevin Saffel attended Rule from 1986 to 1989.
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