Eric Nabor

Principal Audio Programmer at Haven Studios

Eric Nabor is a Principal Audio Programmer at Haven Studios Inc since April 2023, bringing extensive experience from Ubisoft Montréal, where Nabor worked from October 2004 to April 2023 in various roles including Software Architect for notable projects such as Assassin's Creed Valhalla and Rainbow Six Siege. Nabor has a strong background in audio system design and implementation, leading initiatives like the Collaborative Audio Framework and optimizing audio pipelines for multiple games, including Watch Dogs and Far Cry 4. Prior to Ubisoft, Nabor worked as a Software Engineer at Thales Communications, focusing on military tactical networks and radar systems. Nabor holds advanced degrees in Acoustics & Digital Processing from IRCAM and in Applied Mathematics from Université Paris 13, along with expertise in organ performance from the Conservatoire National de Paris.

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