Christopher Walch is a Lead Technical Artist at Hardsuit Labs. Previously, Christopher has worked at companies such as Epic Games Labs, Stageverse by Stage Inc., Grove Street Games, and Firebrand Games in various roles such as Sr Technical Artist, Senior Game Artist, and Lead Artist/Technical Artist. Christopher has a strong background in game development, materials, blueprints, content creation, tools development, and FX development. With a solid educational background in Computer Animation and Communications Studies, Christopher also has experience teaching 3D animation fundamentals.
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