Emilie Lourdin has a diverse and extensive work experience. Emilie started their professional career in 2005 as a Developer Intern at Atelier Industriel de l'Aéronautique. In 2006, they worked as a 3D Modeler Intern at Sala Architecte. Emilie then had a Developer Internship at N-Sided in 2007.
In 2008, Emilie joined Total Immersion as a Developer (Internship) and later transitioned into the roles of R&D Engineer and Computer Vision Engineer. During their time there, they worked on various projects including the development of the scripting and rendering engine "D'Fusion AR", integration of depth cameras for body motion tracking, and porting the existing library on Android.
Since 2016, Emilie has been working at Habiteo as a 3D Lead Developer. In this role, their responsibilities include working with NodeJS, Express, MongoDB, Jenkins, Docker, Babel.js, Three.js, WebGL, and Vue to develop 3D solutions.
Overall, Emilie Lourdin has gained valuable experience in software development, computer vision, and 3D technology throughout their career.
Emilie Lourdin completed their education at two different institutions. From 2003 to 2005, they attended IUT Imagerie Numérique Le Puy en Velay, where they pursued a DUT degree in Informatique Imagerie Numérique. After that, they enrolled at ESIPE - École supérieure d’ingénieurs de Paris-Est from 2005 to 2008, where they obtained an Engineer's degree in Computer Software and Media Applications.
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