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Steen Müller

Senior Engine Developer at Gritworld

Steen Müller has extensive work experience in software development, particularly in the field of gaming and augmented reality. Steen started their career as a Software Engineer at Grundbaustein e. V., where they developed and adjusted plugins for a Minecraft server. Steen also performed general administration tasks. Steen then worked as a Research Assistant at the Technical University Munich, where they developed a wound documentation application for the HoloLens and assisted in the development of an experiment for smart glasses. After that, Steen joined Gritworld GmbH as a Software Engineer, where they worked until 2022. In this role, they contributed to various software development projects. Currently, Steen is working as a Senior Engine Developer at GritWorld, leveraging their skills and experience in developing game engines.

Steen Müller completed their Bachelor of Science in Informatik: Games Engineering from the Technical University of Munich in 2015. Steen then pursued a Master of Science in Informatik: Games Engineering from the same university, which they successfully obtained in 2017.

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