Sevin Li is a highly experienced Senior 3D Animator currently working at Grinding Gear Games since January 2020, contributing to the development of Path Of Exile 2. Previously, Sevin held roles as a Creature Performance Animator at Animal Logic, focusing on body mechanics for a feature film, and as a 3D Animator at Wt FX for multiple films including Avengers: Endgame and Alita: Battle Angel. Additional freelance experience includes 3D animation and previz work for VR commercials at Bipolar Studio. Sevin's career also spans senior positions in animation and digital production at The Red Film and HouGarden.com, with foundational roles in animation and video design at Mucifang Studio, syENGAGE, CGPower, and Base FX. Sevin holds a Bachelor's Degree in Film and Television Animation from Tianjin University of Science & Technology.
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