Moritz Kretz is a software engineer with extensive experience in game and UI development. Currently at Grimlore Games since March 2016, Moritz is involved in the development of Titan Quest 2 and previously contributed to the critically acclaimed SpellForce 3. Prior to this, Moritz worked at Spinor GmbH, first as a student intern from March to September 2014 and then as a software engineer from April 2015 to February 2016, focusing on feature development and performance optimization for the Shark3D engine. Moritz also completed internships at Flextronics and That's Beijing in 2011 and 2005, respectively. Moritz holds a Bachelor of Science in Game Design with a programming specialization from Mediadesign University of Applied Sciences, obtained in 2015.
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