Lars Martinsson is a Principal Character Artist currently working at Giant Skull. Prior to this, Lars held positions such as Lead Character Artist at Respawn Entertainment, Modeler at Industrial Light & Magic, and Lead Character Artist at Crytek. Martinsson has experience working on various high-profile projects, including Star Wars Jedi: Fallen Order and Crysis 3. Lars holds a 2-year diploma in 3D and Traditional Art from the School Of Future Entertainment (SOFE) and has a background in computer science and art from the University of Gävle.
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