Joe Wehland is a Principal Technical Artist at Giant Skull since May 2024. Prior to this, Joe was a Principal Tech Artist at Ascendant Studios from September 2018 to May 2024. Joe has also worked as a Lead Environment Artist at FunPlus, Zynga, and Electronic Arts. Joe has experience in creating environments, developing material pipelines, rendering performance, and optimization for various games. Joe holds a BS in Media Arts and Animation from the Art Institute of California - San Francisco.
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