Rachel M. is a seasoned professional in the video game industry, currently serving as a Senior Motion Capture Technician at Gearbox Entertainment since April 2020. Rachel's expertise includes contributions to notable titles such as Tiny Tina's Wonderlands, Borderlands 3: Bounty of Blood, and Godfall. Additionally, Rachel took on the role of Mocap Actor for Tiny Tina in Tiny Tina's Wonderlands, showcasing prowess in both body and facial motion capture. Prior experience includes a position as Motion Capture Editor at Ubisoft Toronto from January 2017 to April 2020, where Rachel worked on major projects like Far Cry 6 and Assassin's Creed Odyssey. Rachel's career began with roles as Community Coordinator at E-Sports Network and Team Lead/Lead 3D Modeler at Game Pill Inc. Educational qualifications include a degree in Game Art and Design from Centennial College and a prior degree in Game Programming from George Brown College.
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