Chris Hanel is an experienced designer and developer with a diverse background in various aspects of game design, production, and digital media. Currently serving as Designer/Developer at Support Class since July 2014, Chris oversees the art and design pipeline while contributing to programming in HTML and Javascript. In a concurrent role as Production Design Lead for Games Done Quick, responsibilities include managing broadcast assets and UI/UX design for live events. Previous experience includes Senior Cinematics Designer and Content Designer at Carbine Studios, where Chris played a key role in cinematics and quest design for WildStar. Additional roles range from writer/artist for "The Daily Blink" to game designer and 3D artist for Budcat Creations, showcasing a strong foundation in visual storytelling and creative development. Chris Hanel holds a diploma in Digital Animation and Visual Effects from DAVE School.
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