Allan Campbell has a strong background in game development and programming. Allan worked as a Lead Gameplay Programmer at Funcom starting in 2022. Prior to that, they were a Senior Software Engineer at Virtual Heroes Division / Applied Research Associates from 2014 to 2022, where they developed training and testing applications for various sectors. Allan also worked as a Gameplay Programming Director at Vicious Cycle Software, Inc. from 2001 to 2014, focusing on building reusable and scalable gameplay systems. Before that, they worked as a Programmer at Lithtech Inc. from 2000 to 2001, where they developed game-level sample apps and provided technical support.
Allan Campbell attended Wake Technical Community College, but did not complete a degree or specify a field of study. Allan obtained certifications in Python Essential Training from LinkedIn in 2020 and in Neural Networks and Convolutional Neural Networks Essential Training from LinkedIn in 2019.
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