Gage Lucas is a skilled software engineer with extensive experience in game development and networking systems. Currently serving as Lead Software Engineer at Full Swing Simulators since March 2021, Gage organizes and leads software development projects from concept to production, while personally maintaining core systems and guiding junior staff. Gage's freelance work, spanning from January 2014 to the present, highlights proficiency in Unity and Unreal Engine, covering a range of technical areas such as full-stack gameplay systems, multiplayer architecture, and API integration. Previous roles include Lead Network Engineer positions at ARRIVANT and Eleventh Hour Games, where Gage contributed to networking infrastructure and optimized data flows. Notable experiences also include Unity development at Dolby Laboratories and Intel Corporation, focusing on advanced VR technologies and agile methodologies. Gage has a background in Emergency Medical Technology from Moreno Valley College.
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