Jonas Gaulia is an accomplished technical animator with extensive experience in both game development and animation. Currently serving as a Technical Animator R&D at Eschatology Entertainment since February 2023, Jonas previously held the same title at FragLab for four years, leading a team on the Lumberyard Game Engine project for Amazon. With a background as a Senior 3D Animator at Timecode, Jonas specialized in VR animation, character rigging, and facial animation. Jonas's career began as a 3D Generalist at 3drt Art Group, contributing to the full product development cycle and managing freelance artists. Additional experience includes working as a Senior 3D Artist at Electronic Paradise on WWII FPS projects and various design roles in advertising and media from 1998 to 2003. Jonas holds a degree from Vilniaus Kolegija/University of Applied Sciences.
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