Michal Kus has extensive experience as a concept artist and in leadership roles within the creative industry. Currently serving as Chief Operating Officer at Focal Point School since June 2018, Michal has also operated as a freelance concept artist under Kus-Art since November 2017, collaborating with clients including Valve. Michal's previous roles include Concept Artist and Illustrator at Triumph Studios, Senior Concept Artist at Sumo Digital Ltd, and positions at companies such as Goodgame Studios and Electronic Arts, contributing to various video game projects and visual development initiatives. Michal's expertise encompasses a range of artistic contributions, from initial concept design to detailed production artworks across the gaming and film industries.
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