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Danilo Nunes Paulo

Senior Technical Artist at Flying Wild Hog

Danilo Nunes Paulo is a Senior Technical Artist at Flying Wild Hog since April 2023, working on an unannounced project where core systems and character master shaders are developed and maintained. Previously, Danilo served as a Senior Technical/Environment Artist at Anti-Matter Games Limited from April 2020 to March 2023, contributing to projects such as "IGI: Origins" and "’83," with a focus on shader creation and artist mentorship. Danilo's earlier experience includes a Technical/Environment Artist role at cView Studios Ltd, involvement in the production of "Destroy All Humans! 2 - Reprobed," and teaching at AXIS - School of Visual Effects. Danilo co-founded Machine Bear Software e Games LTDA, leading various game development projects. Danilo holds a Bachelor's degree in Computer Science from Pontifícia Universidade Católica de São Paulo and studied at Gnomon in 2016.

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