Sami Mylly's work experience includes:
1. Fingersoft (2021-present): Sami is currently working as a Senior Game Programmer at Fingersoft.
2. Nitro Games Plc (2019-2021): Sami worked as a Senior Game Programmer, responsible for fullstack game development using Unity3D, C#, JS, and (No)SQL. Sami also worked on mobile game development for Android and iOS.
3. Koukoi Games (2016-2018): Sami worked as a Game Programmer, involved in game development from design to code and UX/UI development. Sami used Unity3D, C#, Android, and iOS for game development, specifically working on the game "Ferdinand: Unstoppabull."
4. Tulitaru (2014-2015): Sami worked as a Game Developer, responsible for design and code using Unity3D, C#/JS, and Android/iOS. Sami worked on the game "Space Stingrays."
5. LVI -säätötyöt J.Koskela (2007-2013): Sami worked as an HVAC specialist, specializing in heating, ventilation, and air conditioning systems.
6. Freelancer (2012-2013): Sami worked as a Game Usability Researcher on a freelance basis.
Sami Mylly has an extensive education history. Sami first attended Kempele High School and graduated as a secondary school graduate in 2003. Following that, from 2004 to 2005, they attended Reserviupseerikoulu, but no degree or field of study information was provided for this period.
In 2005, Sami enrolled at the University of Oulu and pursued a Master of Science (MSc) degree in Software Production. Sami successfully completed their studies in 2011.
After completing their master's degree, Sami continued their education at the University of Oulu. From 2013 to 2022, they pursued a Doctor of Philosophy (Ph.D) in Game Usability. It can be assumed that they obtained their Ph.D degree upon completing their studies.
Alongside their formal education, Sami also obtained additional certifications. In November 2018, they completed the "Elements of AI" certification offered by the University of Helsinki. Furthermore, in October 2021, they obtained certification in "First Aid" from Suomen Ensiapukoulutus Oy.
Overall, Sami Mylly has a strong academic background, including a secondary school graduation, a Master of Science (MSc) degree in Software Production, and a Doctor of Philosophy (Ph.D) in Game Usability. Additionally, they have pursued further certifications to enhance their skillset.
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