Dima Polyakov is a seasoned technology professional with extensive experience in the video game industry. Currently serving as Principal UI Engineer at Final Strike Games since May 2022, Dima previously held the CTO position at Game Artists, LLC since November 2003, overseeing the development of games for multiple platforms including PC, Linux, Mac, iPhone, Android, Xbox, and PlayStation using Unreal Engine. Additional experience includes serving as CTO at HELM Systems from May 2017 to February 2019, focusing on games for PC and VR, and a series of programming roles at companies such as International Payout Systems, MetiLinx, NeorisLogistics, Cosite, and Powernet Inc. Dima's diverse skill set and leadership experience span over two decades in the tech sector.
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