Srivathsan Prakash is a Game Engineer II at Filament Games, with experience in developing positive impact games using Unreal and Unity across various platforms, including VR, Mobile, and Web. With a strong background in both independent and collaborative project environments, Srivathsan has played a key role in prototyping, estimating, and executing tasks alongside multidisciplinary teams. Prior roles include Game Engineer I and Quality Assurance Engineer at the University of Utah, where automated testing reduced testing time significantly, as well as a Software Engineer Intern at Clearlink, contributing to the development of a Single Page Application. Educational qualifications include a Bachelor's degree in Computer Science from the University of Utah and a certificate in Game Design from DSK Rubika.
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