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Rosa Espadaler

Head Of Strategy at Fail Fast Studio

Rosa Espadaler has a diverse work experience spanning over a decade. Rosa has worked in various roles and industries, showcasing their skills in design, strategy, and leadership.

Rosa's most recent position was as the Head of Strategy at Fail Fast Studio, starting in 2022.

Before that, they spent several years at IBM iX, where they held multiple roles. From 2015 to 2022, they served as a Strategy Design Leader, Studio Design Lead, and Design Growth Leader, contributing to the integration of IBM and ViewNext and leading various design initiatives.

Prior to their time at IBM iX, Rosa worked as a UX and Visual Designer at Scytl Secure Electronic Voting from 2013 to 2015.

Rosa also had freelance experience as a UX and Visual Designer for iOs and Android apps and websites. During this time, they collaborated with DragClic on app development.

Earlier in their career, Rosa worked as a UX and Visual Designer, Illustrator, and Translator at usacd from 2010 to 2013.

Rosa also gained experience as a Storyboard Artist at The Drucker Institute in 2012 and as an Illustrator at Gumboot Books from 2007 to 2011.

Rosa's career began in 2004 at Discoverynet, where they worked as a Web Designer for a range of clients.

Their professional journey started at ESDI in 2003, where they held the role of Animator.

Overall, Rosa Espadaler has extensive experience in design, strategy, and leadership roles, with a strong focus on user experience and visual design.

Rosa Espadaler completed a Licentiate degree in Digital Design from ESDI (Universitat Ramon Llull) from 2001 to 2006. In 2020, they pursued Capabilities to enrich Customer Relationships with intelligent analytics and Lightning Design System from Trailhead by Salesforce. In 2008, they obtained a Degree in Animation from 9Zeros. Additionally, they earned a Diploma in Illustration from JOSO Comic in 2008. Before their higher education, Rosa attended Les Alzines from 1985 to 2001. Rosa has also obtained various certifications, including courses on product adoption, gamification, behavioral economics, business development, design systems, and many others.

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