Stefan had a structural engineering background and education. Before going too far down that path though, game design and more specifically, 3D modeling presented itself as a more attractive option. Fast forward a few years and the decision to go the game development route looks more and more like the right one. His greatest pleasure when working on projects, is to immerse himself in the worlds being created, and imagine backstories and purpose for even the simplest elements.
Sign up to view 0 direct reports
Get started