Stephanie Whitwill is an experienced UI Programmer Team Lead currently working at ·¡¾±»å´Ç²õ-²Ñ´Ç²Ô³Ù°ùé²¹±ô since April 2021, previously holding similar positions at Ubisoft Montréal from July 2011 to April 2021 across various projects, including "Hyper Scape," "Far Cry" series, and "Watch_Dogs." In the Ubisoft roles, Stephanie developed numerous HUDs and menus, focusing on in-game features, crafting systems, and multiplayer components, while also enhancing user interfaces for both gameplay and online interactions. Prior experience includes roles in software development at the School of Information Technology, Wikiblox, and IBM, alongside project management in web development. Stephanie holds degrees in Information Technology and Interactive Multimedia Design from Carleton University and Algonquin College.
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