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Emilie Doucet is a seasoned animator with extensive experience in the gaming industry, currently serving as Lead Animator at ·¡¾±»å´Ç²õ-²Ñ´Ç²Ô³Ù°ùé²¹±ô since January 2020. Prior to this role, Emilie worked at Ubisoft Montréal for seven years, where contributions included cinematic animation for notable titles such as Far Cry 5, Watch Dogs 2, and Assassin's Creed Syndicate. Earlier in Emilie's career, animation expertise was honed at Eidos Montréal, focusing on projects like Tomb Raider and Deus Ex: Human Revolution. Additional experience includes a role at Hibernum and early career work at Vox Populi, emphasizing character animation and motion capture. Emilie's educational background includes degrees in 3D and 2D Animation from Cégep du Vieux Montréal.

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