Taylor Libonati is a skilled game developer and engineer with extensive experience in the gaming industry. Currently serving as a Senior Unity Gameplay Developer at Easy Games since March 2023, Taylor previously founded Spirit Boost Games, an indie studio focused on non-violent games, from August 2022 to March 2023. At The Pokémon Company International, Taylor worked as a Client Engineer from November 2018 to August 2022, contributing to the development of “Pokémon TCG Live.” Prior roles include Lead XR Developer at The Wild, where Taylor was instrumental in launching a professional XR application, and founding Shadow Vision, an interactive design studio. Additional experience includes positions at Giant Astronaut and Deep Sky Studios, focusing on gameplay programming and software engineering. Taylor holds a Bachelor of Computer Science in Visual and Game Programming from The Art Institutes, earned between 2009 and 2012.
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