Karen Terterian is an experienced software engineer specializing in C++ and engine development, with a focus on game programming and optimization. Currently serving as the Lead C++ Engine Developer at Dragons Lake since September 2020, Karen leads a team of 16 in adapting a first-person shooter and base builder game for multiple platforms. Previous experience includes senior roles at Luxoft, working on automotive infotainment systems, and Ubisoft Kiev, where Karen contributed to the programming of titles such as Assassin's Creed Unity and Far Cry 5. Additionally, Karen has a foundation in embedded systems from Samsung Electronics Ukraine and early programming experience with microcontrollers at Arsenal Special Device Production State Enterprise. Karen holds a Master's degree in Computer Science from Taras Shevchenko National University of Kyiv.
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