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Bryan C.

Director Of Engineering at Disruptive Games

Bryan C. has a varied work experience in the gaming industry. Bryan is currently working as the Director of Engineering at Disruptive Games since February 2022. Prior to this role, they were the Lead Programmer at the same company from July 2019 to February 2022. From October 2015 to July 2019, they worked as a Programmer at Disruptive Games.

Before joining Disruptive Games, Bryan worked at Tin Giant as a Programmer from June 2012 to October 2015. Their responsibilities included GUI-Engine interactions, mastering requirements, gameplay code, engine code, automated builds via backend toolchain, and asset pipeline tools development. Bryan worked on various platforms including PS3, PSVita, Xbox 360, PS4, and Xbox One.

Bryan also worked at Idol Minds as a Programmer from June 2011 to June 2012. Prior to that, they worked at Sony Online Entertainment as an Intern Programmer from June 2010 to March 2011. Their work at Sony Online Entertainment involved projects like Clone Wars Adventures TCG and Magic: The Gathering: Tactics.

Additionally, Bryan worked as an Intern Programmer at Crude Games, LLC from July 2008 to September 2008.

Overall, Bryan C. has a solid background in programming and has gained experience in different roles within the gaming industry.

Bryan C. attended the University of Denver from 2005 to 2011, where they earned a Bachelor's degree in Game Development. During their time at the university, they focused on studying Computer Science and Digital Media Studies. In 2007, Bryan also briefly attended QUT (Queensland University of Technology), although no specific degree or field of study information was provided for this duration.

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