Jim Fagerlund is an experienced game designer with a tenure at DICE (EA Digital Illusions CE AB) since December 2005, where responsibilities include vehicle design for airplanes and gadgets in Battlefield 5, as well as level design and game scripting for multiple titles including Mirror's Edge and various Battlefield and Star Wars Battlefront games. Fagerlund has also contributed to hero character and melee combat design in Star Wars Battlefront 2 and vehicle design for Battlefield 1. Prior to this role, Fagerlund served as a Levolution Designer and level designer at Starbreeze from April 2002 to October 2005, working on projects such as Chronicles of Riddick: Escape from Butcher Bay and The Darkness.
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