Daniel Bengtsson currently serves as an Associate Technical Artist at DICE (EA Digital Illusions CE AB) since May 2022. Previously, Daniel completed a Student Internship at FunRock from August 2021 to January 2022 and worked as an Associate Developer at Försäkringskassan from September 2019 to June 2020. Earlier experience includes a role as a Bilglastekniker at Ryds Bilglas in June to August 2016 and as a Köksbiträde at Scandic Hotel Malmen from December 2014 to February 2015. Daniel holds a Higher Vocational Education degree in Technical Art from The Game Assembly (August 2020 - January 2022) and a Bachelor of Science in Technical Art for Games from Blekinge Institute of Technology (2016 - 2019). Additional educational background includes studies at Lernia (2014 - 2015) and Stockholm Institute of Technology (2008 - 2011).
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