Corentin Marquet is currently working as an Environment Artist at DICE for Battlefield 2042. Prior to this, Corentin worked as a Level Artist at Ubisoft Bordeaux on Assassin’s Creed Mirage. Corentin also has experience as a Junior Level Artist on Ghost Recon: Breakpoint and has worked as a Designer & Sculptor/3D Print Specialist at Pix & Real Workshop. With a background in 3D printing and a Bachelier degree in graphic technique and computer graphics, Corentin has a diverse skill set in the entertainment industry.
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