Miguel always had a love and passion for video games. One day while playing it hit him, "How are these environments created and how can he create them?" Back then there weren’t many schools or books teaching level design, game design, or good 3D art. Miguel did what all old schoolers did...mod. He found every game he could get his hands on to mod or learn 3D modeling in.
Eventually, he had enough experience and skills to work on his very first contract job as a Level Designer and 3D modeler and has never looked back. He’s always excited about what the future holds and what new experiences he’ll be creating for the next generation to enjoy.
Links
Sign up to view 0 direct reports
Get started