Alexander Asmus is a seasoned 3D artist with extensive experience in the gaming industry, currently serving as Lead 3D Artist at Crytek since January 2015, where contributions include leading hard surface art for titles such as Hunt Showdown and Crysis 4. Previously, Alexander held the role of Senior 3D Artist, managing workflows and defining visual styles at Funatics Software and creating assets at 4Head Studios. Educational background includes a Diplom in Medieninformatik from Technische Universität Dresden and an Abitur from Friedrich Engels Gymnasium.
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