Collin Lowe is an accomplished Environment Artist with extensive experience in creating immersive and dynamic environments for video games. Currently employed at Cryptic Studios since November 2021, Collin collaborates closely with design teams, consistently meeting tight deadlines while managing multiple tasks. Previous freelance and contracted project work from January 2020 to November 2021 involved creating a variety of assets for diverse clients, with effective communication and feedback implementation. Collin also held the role of Level Designer at Square Root Studios, where expertise in Unity facilitated engaging level layouts and environmental storytelling. Prior experience at ArcanForge included contributing to notable projects like FetchForce and an unreleased title, emphasizing high-quality asset creation. Collin holds degrees in Environmental Modeling and Game Design from Norco College and in Folklore and English Language and Literature from the University of Oregon.
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