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Sophie Pedriks

Environment Artist at Criterion Games

Sophie Pedriks is an experienced Environment Artist at Criterion Games, with a tenure beginning in July 2018. During this time, contributions to projects include significant roles in "Need For Speed: Unbound," where responsibilities encompassed creating major environmental Points of Interests, set dressing, terrain painting, and asset creation for cinematic scenes. Prior experience includes positions as an Associate Environment Artist on "Battlefield: 2042," where collaboration with the DICE team focused on set dressing, and as a Graduate Designer on "Battlefield V - Firestorm," involving level design and player lobby preparation. Earlier roles include internship experiences that provided foundational skills in level design and UI/UX for notable projects such as "STAR WARSā„¢ Battlefrontā„¢ II" and various websites and apps. Educational background includes a degree from Solent University and a high school education from ACS Egham.

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