Randy Wallace is an experienced Lead Technical Designer at Counterplay Games since February 2020, leading the Technical Design team and specializing in the design and programming of enemy AI and gameplay using C++ and Unreal blueprints. Prior roles include Senior Producer and Technical Designer, managing technical design pipelines and contributing to the development of Godfall and its expansions. No less than an adept project manager, Randy has also worked at nWay Inc., overseeing the re-launch of Chronoblade and technical design for Power Rangers: Battle for the Grid. Previous experience includes senior production roles at Mastermind Studios, GREE International, and Funzio, highlighting expertise in art production, game design, and technical support. Randy's educational background includes a degree in Game Art, Game Design, and Programming from the Art Institute of California, SF.
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