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Bernardo Knackfuss

Gameplay Programmer at Counterplay Games

Bernardo Knackfuss is a skilled Gameplay Programmer currently working at Counterplay Games, focusing on gameplay logic and UI programming with Unreal Engine 5 since October 2022. Previous experience includes a role as a Software Engineer at Data Revenue, where Bernardo engineered and maintained Python backend applications for medical researchers, alongside contributions to open-source repositories for MLOps. Prior to that, Bernardo served as a Backend Developer at Psik, engaging in web platform development and system architecture. Experience also includes serving as a Software Developer and Consultant at NEO Engenharia de Produção, leading full-stack development projects, and as an Engineering Intern at Ecolite do Brasil, overseeing product quality and production line operations. Bernardo's academic background includes a Bachelor's degree in Mechanical Engineering from the Federal University of Rio Grande do Sul and early research experience as an Undergraduate Student Researcher, focused on mathematical modeling of turbulent diffusion flames.

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