Alexander Björk is currently a Senior Character Artist at Cortopia Studios since 2022. Prior to that, they were a 3D CG Artist Freelance for 3dbjork Commission Work since 2021. From 2016 to 2021, they worked at Starbreeze Studios in a variety of roles, including Senior Character Artist, POC Character Artist, and Character Artist Internship. While in the role of Character Artist, they were responsible for making characters and solving technical creation and QA on shaders, materials, textures and lowpoly. Alexander also served as a temporary assistant to the PD: Crimewar team making assets for characters and solving technical aspects around them. Additionally, they were responsible for QA, texturing, shaders/materials, optimizations and managing/outsourcing assets for Overkill's The Walking Dead Project. Alexander was also responsible for one of the main characters of OTWD (Maya) on making the game model.
Alexander Björk attended Futuregames from 2014 to 2016, studying 3D Art.
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