Jamie Dean has held a variety of roles in the art and design industry since 2001. Starting as a Scenic Art Intern at the Guthrie Theater, Jamie has since served as an Assistant Scenic Artist, Scenic Artist, Continuing Studies Professor at the Minneapolis College of Art and Design, Instructor at The Art Institutes International Minnesota, Lecturer in Game Design at the University of Wisconsin-Stout, Software Workflow Consultant at IDeaS Revenue Solutions, Author at Packt Publishing, 3D Artist, Contract 3D Artist, Art Team Lead, and Art Manager at Concrete Software, Inc.
Jamie Dean has a long history of education in the field of fine art. Jamie obtained their MFA: International Practice from the Kent Institute of Art and Design in 2005. Prior to that, they earned a BA(Hons) Fine Art: Painting from Northbrook College Sussex from 1997 to 2000, and a BA(Hons) Fine Art from Cleveland College of Art and Design from 1996 to 1997. In addition, Jamie Dean has obtained several certifications, including a Unity Certified 3D Artist from Unity Technologies in 2018, 3ds max 2012 Certified Professional Models to Motion from Autodesk in 2011, and 3ds max 2012 Certified Associate from Autodesk in 2011.
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