Sean Miller has worked in various roles within the gaming industry, focusing on audio design and quality assurance. Sean has experience in companies like Compulsion Games, Ubisoft Montréal, and Motive Studios where Sean worked on projects like Rainbow Six: Extraction and Star Wars: Squadrons. Sean's background includes a Master of Arts in Anthropology from the University of Ottawa, a Bachelor of Arts in Anthropology and Psychology from Concordia University, and an Attestation d'Études Collegiale in Audio Recording Technologies and Sound Design from Vanier College.
Links
Sign up to view 0 direct reports
Get started