Limor Shani has a diverse work experience spanning from 2005 to 2017. Limor began their career as a Technical Director at Mainframe in 2005. In 2006, they moved on to become a Software Developer at IDTE Toronto. Limor then worked as a Lead CG Artist at Funtactix from 2007-2009, and then as VP Content at 3DTV from 2009-2010. In 2010, they became a Lead CG Artist at Softco (Leap Gaming). From 2012-2014, they worked as a Game Designer at Wheeldo and then as Studio Manager at Intop Studio. In 2017, they became an Interactive Designer/Developer at Double-A Studio and Technical Director at Cognata Ltd.
Limor Shani graduated from Hightech Collage in 2011 with a degree in DOT.NET Web Development. Prior to that, they graduated from Camera Obscura in 1998 with a degree in Digital Media and Animation. No additional certifications are listed.
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