Thorsten Leimann is an experienced game designer currently serving as Lead System Designer at Cloud Imperium Games since March 2021, overseeing a team dedicated to the Persistent Universe of Star Citizen, including gameplay loops such as salvage, mining, and resource management. Prior to this role, Thorsten held various positions at Ubisoft Blue Byte GmbH from 2010 to February 2021, contributing to notable VR projects, including experiences set within the Assassin's Creed and Prince of Persia franchises. Thorsten's career began as a QA Tester and progressed through roles that included Junior Game Designer and Lead QA Tester, demonstrating a strong foundation in game development practices. Thorsten also has a background in reviewing science fiction and fantasy comics and books for Mephisto Magazin from 2013 to 2018. Educational qualifications include studies at FernUniversität in Hagen and Ludwig-Maximilians-Universität München.
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