Sean Savona is a seasoned game designer and senior level designer with extensive experience in the gaming industry, currently working at Cloud Imperium Games since January 2018, focusing on Squadron 42. Prior to this, Sean held the position of level designer at Gameloft from October 2015 to August 2022, where responsibilities included white-boxing, level implementation, and optimization techniques. Earlier experience includes a game designer role at PlayMagic Ltd, where Sean created concepts and documented mechanics, as well as a Jr. game designer position at TRC Family Entertainment Limited, emphasizing the identification and creation of new concepts. Sean holds a Bachelor of Science (B.S.) (Honours) in Creative Computing from Goldsmiths, University of London, along with two Coursera course certificates from the California Institute of the Arts in game design and world design for video games.
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