Philipp Schiefelbein is a Senior Cinematic Designer at Cloud Imperium Games, specializing in cinematic design for the project Squadron42 since April 2017. Previous experience includes roles as a Cinematic Designer at Crytek from February 2014 to March 2017, contributing to the project Homefront II. Philipp also served as a QA Tester at Goodgame Studios for various projects, including Empire and Big Farm, in 2013. Additional experience includes an internship at metricminds, working on cleanup and ingame cutscenes for Tarzan 3D and 7 Wonders of Crisis3, and a prior internship at Byte Action focusing on maintenance and data management from 2005 to 2006. Philipp holds a Bachelor of Arts degree in Games & Animation from Fachhochschule Darmstadt, completed in 2013.
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