Daniel Mercer is an AI Designer at Cloud Imperium Games since September 2022, specializing in designing AI behaviors and interactions across various situations and locations. Responsibilities include utilizing in-house visual scripting software, collaborating with artists and animators, and implementing AI behaviors and usables into production levels. Prior experience includes a role as a Sales Consultant at Next in 2017. Daniel holds a Master of Arts in Games Development and a Bachelor of Science in Games Design from The University of Bolton, along with a Level 3 Diploma in Graphic Design from Priestley College.
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