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Michael Böhme

Head of Backend at CLARK

Michael Broeders is a skilled Unity Developer with extensive experience in game development and 3D artistry. Currently employed at CGI Nederland since October 2023, Michael previously worked as a Unity Developer at VREE from January 2022 to October 2023. Notable previous roles include 3D Artist & Unity Developer at BlueTea BV from May 2020 to December 2021, and a snowboard instructor at SnowWorld from February 2014 to January 2021. Michael has also held positions such as VR Unity Developer at VREE B.V., and 3D Artist & Graphic Designer at VR-studio. The career began with an internship at Artking Studio as a 3D artist. Michael holds a Bachelor of Engineering degree in Game Architecture and Design from Breda University of Applied Sciences, with additional training in Indie Game Development at SyntraPXL.

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